Lines Matching refs:WriteUint32
29 parcel.WriteUint32(waterfallDisplayAreaRects_.left.width_) &&
30 parcel.WriteUint32(waterfallDisplayAreaRects_.left.height_) &&
33 parcel.WriteUint32(waterfallDisplayAreaRects_.top.width_) &&
34 parcel.WriteUint32(waterfallDisplayAreaRects_.top.height_) &&
37 parcel.WriteUint32(waterfallDisplayAreaRects_.right.width_) &&
38 parcel.WriteUint32(waterfallDisplayAreaRects_.right.height_) &&
41 parcel.WriteUint32(waterfallDisplayAreaRects_.bottom.width_) &&
42 parcel.WriteUint32(waterfallDisplayAreaRects_.bottom.height_) &&
59 if (!parcel.WriteUint32(size)) {
67 parcel.WriteUint32(rect.width_) && parcel.WriteUint32(rect.height_))) {