Lines Matching refs:density
247 // Calculate display density, Density = Dpi / 160.
248 float density = static_cast<float>(dpi) / 160; // 160 is the coefficient between density and dpi.
249 return SingletonContainer::Get<ScreenManagerAdapter>().SetVirtualPixelRatio(GetId(), density);
259 float density = static_cast<float>(dpi) / 160; // 160 is the coefficient between density and dpi.
260 return SingletonContainer::Get<ScreenManagerAdapter>().SetVirtualPixelRatioSystem(GetId(), density);
269 // Calculate display density, Density = Dpi / 160.
270 float density = static_cast<float>(dpi) / 160; // 160 is the coefficient between density and dpi.
271 return SingletonContainer::Get<ScreenManagerAdapter>().SetResolution(GetId(), width, height, density);