Lines Matching refs:f64

27 static DOUBLE_ZERO: f64 = 1e-6;
30 static mut COMPENSATE_VALUEX: f64 = 0.0;
31 static mut COMPENSATE_VALUEY: f64 = 0.0;
34 pub speeds: Vec<f64>,
35 pub slopes: Vec<f64>,
36 pub diff_nums: Vec<f64>,
622 fn fabs(z: f64) -> f64;
623 fn fmax(a: f64, b: f64) -> f64;
624 fn fmin(a: f64, b: f64) -> f64;
627 fn get_speed_gain_mouse(vin: f64, gain: *mut f64, speed: i32, device_type: i32) -> bool {
647 let num: f64 = fabs(vin);
664 fn get_speed_gain_touchpad(vin: f64, gain: *mut f64, speed: i32, device_type: i32) -> bool {
685 let num: f64 = fabs(vin);
700 fn get_axis_gain_touchpad(gain: *mut f64, axis_speed: f64, device_type: i32) -> bool {
709 let num: f64 = fabs(axis_speed);
730 dx: f64,
731 dy: f64,
741 abs_x: *mut f64,
742 abs_y: *mut f64,
747 let vin: f64;
748 let dx: f64;
749 let dy: f64;
764 if !get_speed_gain_mouse(vin, &mut gain as *mut f64, speed, device_type) {
787 abs_x: *mut f64,
788 abs_y: *mut f64,
793 let vin: f64;
794 let dx: f64;
795 let dy: f64;
796 let deltax: f64;
797 let deltay: f64;
812 if !get_speed_gain_touchpad(vin, &mut gain as *mut f64, speed, device_type) {
838 abs_axis: *mut f64,
850 if !get_axis_gain_touchpad(&mut gain as *mut f64, *abs_axis, device_type) {
869 let mut abs_x: f64 = 0.0;
870 let mut abs_y: f64 = 0.0;
873 ret = HandleMotionAccelerateMouse(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
882 let mut abs_x: f64 = 0.0;
883 let mut abs_y: f64 = 0.0;
886 ret = HandleMotionAccelerateMouse(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
895 let mut abs_x: f64 = 0.0;
896 let mut abs_y: f64 = 0.0;
899 ret = HandleMotionAccelerateMouse(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
911 let mut abs_x: f64 = 0.0;
912 let mut abs_y: f64 = 0.0;
915 ret = HandleMotionAccelerateTouchpad(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
924 let mut abs_x: f64 = 0.0;
925 let mut abs_y: f64 = 0.0;
928 ret = HandleMotionAccelerateTouchpad(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
937 let mut abs_x: f64 = 0.0;
938 let mut abs_y: f64 = 0.0;
941 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 0);
953 let mut abs_x: f64 = 0.0;
954 let mut abs_y: f64 = 0.0;
957 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 1);
968 let mut abs_x: f64 = 0.0;
969 let mut abs_y: f64 = 0.0;
972 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 0, 1);
983 let mut abs_x: f64 = 0.0;
984 let mut abs_y: f64 = 0.0;
987 ret = HandleMotionAccelerateTouchpad(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 1);
996 let mut abs_x: f64 = 0.0;
997 let mut abs_y: f64 = 0.0;
1000 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 1);
1009 let mut abs_x: f64 = 0.0;
1010 let mut abs_y: f64 = 0.0;
1013 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 1);
1025 let mut abs_x: f64 = 0.0;
1026 let mut abs_y: f64 = 0.0;
1029 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 2);
1044 let mut abs_x: f64 = 0.0;
1045 let mut abs_y: f64 = 0.0;
1048 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 0, 2);
1059 let mut abs_x: f64 = 0.0;
1060 let mut abs_y: f64 = 0.0;
1063 ret = HandleMotionAccelerateTouchpad(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 2);
1072 let mut abs_x: f64 = 0.0;
1073 let mut abs_y: f64 = 0.0;
1076 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 2);
1085 let mut abs_x: f64 = 0.0;
1086 let mut abs_y: f64 = 0.0;
1089 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 2);
1101 let mut abs_x: f64 = 0.0;
1102 let mut abs_y: f64 = 0.0;
1105 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 3);
1116 let mut abs_x: f64 = 0.0;
1117 let mut abs_y: f64 = 0.0;
1120 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 0, 3);
1131 let mut abs_x: f64 = 0.0;
1132 let mut abs_y: f64 = 0.0;
1135 ret = HandleMotionAccelerateTouchpad(&offset, false, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 3);
1144 let mut abs_x: f64 = 0.0;
1145 let mut abs_y: f64 = 0.0;
1148 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 3);
1157 let mut abs_x: f64 = 0.0;
1158 let mut abs_y: f64 = 0.0;
1161 ret = HandleMotionAccelerateTouchpad(&offset, true, &mut abs_x as *mut f64, &mut abs_y as *mut f64, 2, 3);
1171 let mut abs_axis: f64 = 19.29931034482759;
1174 ret = HandleAxisAccelerateTouchpad(false, &mut abs_axis as *mut f64, 1);
1182 let mut abs_axis: f64 = 19.29931034482759;
1185 ret = HandleAxisAccelerateTouchpad(true, &mut abs_axis as *mut f64, 1);