Lines Matching refs:seekPos

194         int64_t seekPos {5000};
203 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
296 int64_t seekPos {5000}; // 5000 MS
305 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
393 int64_t seekPos {5000};
402 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
510 int64_t seekPos {5000};
519 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
623 int64_t seekPos {5000}; // 5000 MS
632 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
660 int64_t seekPos {5000};
664 ASSERT_NE(0, player->Seek(seekPos));
671 int64_t seekPos {5000};
677 ASSERT_EQ(0, player->Seek(seekPos));
684 int64_t seekPos {5000}; // 5000 MS
693 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
700 int64_t seekPos {5000}; // 5000 MS
710 ASSERT_EQ(0, player->Seek(seekPos));
717 int64_t seekPos {5000};
727 ASSERT_NE(0, player->Seek(seekPos));
734 int64_t seekPos {5000}; // 5000 MS
743 ASSERT_NE(0, player->Seek(seekPos));
751 int64_t seekPos {5000};
758 ASSERT_EQ(0, player->Seek(seekPos));
764 int64_t seekPos {5000};
769 ASSERT_NE(0, player->Seek(seekPos));
776 int64_t seekPos {5000};
785 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
787 seekPos = 5000; // 5000 MS
788 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_PREVIOUS_SYNC));
790 seekPos = 5000; // 5000 MS
791 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_NEXT_SYNC));
798 int64_t seekPos {-1};
807 ASSERT_EQ(0, player->Seek(seekPos));
814 int64_t seekPos {0};
825 seekPos = durationMs + 1000; // 1000 MS
826 ASSERT_EQ(0, player->Seek(seekPos, OHOS::Media::PlayerSeekMode::SEEK_PREVIOUS_SYNC));
889 int64_t seekPos {5000};
897 ASSERT_EQ(0, player->Seek(seekPos));