Lines Matching refs:StateId
24 const char* State::GetStateName(StateId state)
26 static const std::map<StateId, const char*> stateDesc = {
27 {StateId::IDLE, "IDLE"},
28 {StateId::INIT, "INIT"},
29 {StateId::PREPARING, "PREPARING"},
30 {StateId::READY, "READY"},
31 {StateId::PAUSE, "PAUSE"},
32 {StateId::PLAYING, "PLAYING"},
33 {StateId::STOPPED, "STOPPED"},
34 {StateId::EOS, "EOS"},
35 {StateId::BUTT, "BUTT"},
75 State::State(StateId stateId, std::string name, PlayExecutor& executor)
97 StateId State::GetStateId()