Lines Matching refs:AVPlaybackState
41 { AVPlaybackState::PLAYBACK_STATE_INITIAL, "initial" },
42 { AVPlaybackState::PLAYBACK_STATE_PREPARE, "preparing" },
43 { AVPlaybackState::PLAYBACK_STATE_PLAY, "playing" },
44 { AVPlaybackState::PLAYBACK_STATE_PAUSE, "paused" },
45 { AVPlaybackState::PLAYBACK_STATE_FAST_FORWARD, "fast_forward" },
46 { AVPlaybackState::PLAYBACK_STATE_REWIND, "rewind" },
47 { AVPlaybackState::PLAYBACK_STATE_STOP, "stop" },
48 { AVPlaybackState::PLAYBACK_STATE_COMPLETED, "complete" },
49 { AVPlaybackState::PLAYBACK_STATE_RELEASED, "released" },
50 { AVPlaybackState::PLAYBACK_STATE_ERROR, "error" },
51 { AVPlaybackState::PLAYBACK_STATE_IDLE, "idle" },
52 { AVPlaybackState::PLAYBACK_STATE_BUFFERING, "buffering" },
68 { AVPlaybackState::LOOP_MODE_SEQUENCE, "sequence" },
69 { AVPlaybackState::LOOP_MODE_SINGLE, "single" },
70 { AVPlaybackState::LOOP_MODE_LIST, "list" },
71 { AVPlaybackState::LOOP_MODE_SHUFFLE, "shuffle" },
72 { AVPlaybackState::LOOP_MODE_CUSTOM, "custom" },
208 AVPlaybackState playbackState;
218 AVPlaybackState::Position position = playbackState.GetPosition();