Lines Matching refs:Vector2
26 shear_ = Matrix4<float>::Shear(Vector2<float>(0, 0), Vector2<float>(0, 0), Vector2<float>(0, 0));
46 shear_ = Matrix4<float>::Shear(Vector2<float>(0, 0), Vector2<float>(0, 0), Vector2<float>(0, 0));
97 void TransformMap::Scale(const Vector2<float>& scale, const Vector2<float>& pivot)
124 void TransformMap::Rotate(int16_t angle, const Vector2<float>& pivot)
138 void TransformMap::Translate(const Vector2<int16_t>& trans)
150 void TransformMap::Translate(const Vector2<float>& trans)
162 void TransformMap::Shear(const Vector2<float>& shearX, const Vector2<float>& shearY, const Vector2<float>& shearZ)
233 void TransformMap::SetCameraPosition(const Vector2<float>& position)
339 void Rotate(const Vector2<int16_t>& point, int16_t angle, const Vector2<int16_t>& pivot, Vector2<int16_t>& out)
354 void Rotate(const Line& origLine, int16_t angle, const Vector2<int16_t>& pivot, Line& out)
356 Vector2<int16_t> pt1 = origLine[0];
357 Vector2<int16_t> pt2 = origLine[1];
363 void Rotate(const Rect& origRect, int16_t angle, const Vector2<int16_t>& pivot, Polygon& out)
365 Vector2<int16_t> pt1 = {origRect.GetLeft(), origRect.GetTop()};
366 Vector2<int16_t> pt2 = {origRect.GetRight(), origRect.GetTop()};
367 Vector2<int16_t> pt3 = {origRect.GetRight(), origRect.GetBottom()};
368 Vector2<int16_t> pt4 = {origRect.GetLeft(), origRect.GetBottom()};