Lines Matching defs:imgPoint4
287 Vector4<float> imgPoint4;
291 imgPoint4 = matrix * point;
292 if (!FloatEqual(imgPoint4.w_, 1)) {
295 if (!FloatEqual(imgPoint4.w_, 0)) {
296 imgPoint4.x_ /= imgPoint4.w_;
297 imgPoint4.y_ /= imgPoint4.w_;
299 if (imgPoint4.x_ < COORD_MIN) {
301 } else if (imgPoint4.x_ > COORD_MAX) {
304 polygon_[i].x_ = MATH_ROUND(imgPoint4.x_);
307 if (imgPoint4.y_ < COORD_MIN) {
309 } else if (imgPoint4.y_ > COORD_MAX) {
312 polygon_[i].y_ = MATH_ROUND(imgPoint4.y_);