Lines Matching defs:bb
547 const auto bb = reinterpret_cast<const NodeGraphBackBufferConfiguration*>(dataView.data());
548 if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::SWAPCHAIN) {
552 } else if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE) {
553 const RenderHandle handle = gpuResourceMgr_.GetImageRawHandle(bb->backBufferName);
554 if (RenderHandleUtil::IsValid(handle) && RenderHandleUtil::IsValid(bb->backBufferHandle)) {
555 gpuResourceMgr_.RemapGpuImageHandle(handle, bb->backBufferHandle);
557 } else if (bb->backBufferType == NodeGraphBackBufferConfiguration::BackBufferType::GPU_IMAGE_BUFFER_COPY) {
558 const RenderHandle handle = gpuResourceMgr_.GetImageRawHandle(bb->backBufferName);
559 if (RenderHandleUtil::IsValid(handle) && RenderHandleUtil::IsValid(bb->backBufferHandle) &&
560 RenderHandleUtil::IsValid(bb->gpuBufferHandle)) {
561 gpuResourceMgr_.RemapGpuImageHandle(handle, bb->backBufferHandle);
565 RenderHandle backbufferHandle = bb->backBufferHandle;
566 if (bb->backBufferName == DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER) {
582 gpuResourceMgr_.Get(bb->gpuBufferHandle), bic,
735 const NodeGraphBackBufferConfiguration* bb = (const NodeGraphBackBufferConfiguration*)dataView.data();
736 config.swapchainData[0U].config = *bb;