Lines Matching refs:newImage
1580 const GpuResourceState& newGpuResourceState, const BindableImage& newImage, const RenderCommandWithType& rcWithType,
1585 auto& stateRef = GetImageResourceStateRef(newImage.handle, newGpuResourceState.gpuQueue);
1588 const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(newImage.handle);
1593 PLUGIN_ASSERT(RenderHandleUtil::GetHandleType(newImage.handle) == RenderHandleType::GPU_IMAGE);
1595 currNodeGpuResourceTransfer.push_back(RenderGraph::GpuQueueTransferState { newImage.handle,
1596 stateRef.prevRenderNodeIndex, renderNodeIndex, srcImage.imageLayout, newImage.imageLayout });
1599 addMips ? GetSrcImageBarrierMips(srcState, srcImage, newImage, stateRef.additionalState)
1602 addMips ? GetDstImageBarrierMips(newGpuResourceState, srcImage, newImage, stateRef.additionalState)
1603 : GetDstImageBarrier(newGpuResourceState, newImage);
1606 newImage.handle, srcBarrier, srcState.gpuQueue, dstBarrier, newGpuResourceState.gpuQueue });
1610 stateRef.resource = newImage;
1614 ModifyAdditionalImageState(newImage, stateRef.additionalState);