Lines Matching refs:GpuResourceState

297         if (!CloneData(store.renderPasses[idx]->inputResourceStates.states, sizeof(GpuResourceState) * attachmentCount,
298 firstRenderPass->inputResourceStates.states, sizeof(GpuResourceState) * attachmentCount)) {
353 ResourceBarrier GetSrcBufferBarrier(const GpuResourceState& state, const BindableBuffer& res)
364 ResourceBarrier GetSrcImageBarrier(const GpuResourceState& state, const BindableImage& res)
375 ResourceBarrier GetSrcImageBarrierMips(const GpuResourceState& state, const BindableImage& src,
403 ResourceBarrier GetDstBufferBarrier(const GpuResourceState& state, const BindableBuffer& res)
414 ResourceBarrier GetDstImageBarrier(const GpuResourceState& state, const BindableImage& res)
425 ResourceBarrier GetDstImageBarrierMips(const GpuResourceState& state, const BindableImage& src,
985 const GpuResourceState& refState = subpassResourceStatesRef.states[attachmentIndex];
1214 const GpuResourceState resourceState { CORE_SHADER_STAGE_VERTEX_BIT,
1234 const GpuResourceState resourceState { CORE_SHADER_STAGE_VERTEX_BIT,
1260 GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQueue },
1282 GpuResourceState { 0, CORE_ACCESS_TRANSFER_READ_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQueue },
1293 GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQueue },
1313 GpuResourceState { 0, CORE_ACCESS_TRANSFER_READ_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQueue },
1322 GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQueue },
1366 GpuResourceState {
1376 GpuResourceState {
1392 GpuResourceState {
1402 GpuResourceState {
1424 GpuResourceState { CORE_SHADER_STAGE_COMPUTE_BIT, CORE_ACCESS_INDIRECT_COMMAND_READ_BIT,
1477 const GpuResourceState& state, const BindableImage& res, RenderGraph::ParameterCache& params)
1488 const GpuResourceState& prevState = ref.state;
1526 const GpuResourceState& dstState, const BindableBuffer& res, RenderGraph::ParameterCache& params)
1549 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer,
1554 const GpuResourceState srcState = stateRef.state;
1580 const GpuResourceState& newGpuResourceState, const BindableImage& newImage, const RenderCommandWithType& rcWithType,
1586 const GpuResourceState srcState = stateRef.state;