Lines Matching defs:renderNodeIndex
824 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIndex,
842 BeginRenderPassUpdateImageStates(params, gpuQueue, finalImageLayouts, renderNodeIndex);
920 array_view<ImageLayout>& finalImageLayouts, const uint32_t renderNodeIndex)
967 stateRef.prevRenderNodeIndex = renderNodeIndex;
1010 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIndex,
1032 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIndex,
1044 rc.customBarrierCount, rc.vertexIndexBarrierCount, rc.indirectBufferBarrierCount, renderNodeIndex,
1115 stateRef.prevRenderNodeIndex = params.renderNodeIndex;
1127 stateRef.prevRenderNodeIndex = params.renderNodeIndex;
1259 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex,
1281 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex,
1292 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex,
1312 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex,
1321 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex,
1365 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex,
1375 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex,
1391 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex,
1401 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex,
1423 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex,
1504 PLUGIN_ASSERT(ref.prevRenderNodeIndex != params.renderNodeIndex);
1506 res.handle, ref.prevRenderNodeIndex, params.renderNodeIndex, prevImage.imageLayout, res.imageLayout });
1518 ref.prevRenderNodeIndex = params.renderNodeIndex;
1545 srcStateRef.prevRenderNodeIndex = params.renderNodeIndex;
1548 void RenderGraph::AddCommandBarrierAndUpdateStateCacheBuffer(const uint32_t renderNodeIndex,
1561 PLUGIN_ASSERT(stateRef.prevRenderNodeIndex != renderNodeIndex);
1563 RenderGraph::GpuQueueTransferState { newBuffer.handle, stateRef.prevRenderNodeIndex, renderNodeIndex,
1576 stateRef.prevRenderNodeIndex = renderNodeIndex;
1579 void RenderGraph::AddCommandBarrierAndUpdateStateCacheImage(const uint32_t renderNodeIndex,
1594 PLUGIN_ASSERT(stateRef.prevRenderNodeIndex != renderNodeIndex);
1596 stateRef.prevRenderNodeIndex, renderNodeIndex, srcImage.imageLayout, newImage.imageLayout });
1612 stateRef.prevRenderNodeIndex = renderNodeIndex;