Lines Matching refs:defaultGpuResources
155 void CreateDefaultBuffers(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defaultGpuResources)
157 defaultGpuResources.push_back(gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_BUFFER,
167 void CreateDefaultTextures(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defaultGpuResources)
180 defaultGpuResources.push_back(
185 defaultGpuResources.push_back(
189 void CreateDefaultTargets(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defaultGpuResources)
214 defaultGpuResources.push_back(gpuResourceMgrImpl.CreateSwapchainImage(
237 defaultGpuResources.push_back(
242 void CreateDefaultSamplers(IGpuResourceManager& gpuResourceMgr, vector<RenderHandleReference>& defaultGpuResources)
244 defaultGpuResources.push_back(
254 defaultGpuResources.push_back(
265 defaultGpuResources.push_back(
275 defaultGpuResources.push_back(
296 defaultGpuResources.push_back(gpuResourceMgr.Create(
308 defaultGpuResources.push_back(gpuResourceMgr.Create(