Lines Matching refs:light
144 if (auto light = interface_pointer_cast<SCENE_NS::ILight>(tro->GetNativeObject())) {
149 ExecSyncTask([light = BASE_NS::move(light)]() mutable {
150 auto node = interface_pointer_cast<SCENE_NS::INode>(light);
282 if (auto light = interface_pointer_cast<SCENE_NS::ILight>(GetNativeObject())) {
283 light->Type()->SetValue(SCENE_NS::ILight::SCENE_LIGHT_SPOT);
312 if (auto light = interface_pointer_cast<SCENE_NS::ILight>(GetNativeObject())) {
313 light->Type()->SetValue(SCENE_NS::ILight::SCENE_LIGHT_POINT);
341 if (auto light = interface_pointer_cast<SCENE_NS::ILight>(GetNativeObject())) {
342 light->Type()->SetValue(SCENE_NS::ILight::SCENE_LIGHT_DIRECTIONAL);