Lines Matching refs:displayWidth
158 uint32_t displayWidth = displayWidthsMap_[screenId];
166 LOGI("displayWidth[%{public}d], displayHeight[%{public}d], statusHeight[%{public}d], "
167 "launcherHeight[%{public}d], navigationY[%{public}d]", displayWidth, displayHeight,
172 GraphicIRect { 0, 0, displayWidth, statusHeight },
173 GraphicIRect { 0, 0, displayWidth, statusHeight },
178 GraphicIRect { 0, statusHeight, displayWidth, launcherHeight },
179 GraphicIRect { 0, 0, displayWidth, launcherHeight },
184 GraphicIRect { 0, navigationY, displayWidth, statusHeight },
185 GraphicIRect { 0, 0, displayWidth, statusHeight },
188 uint32_t layerWidth = displayWidth / 4; // layer width is 1/4 displayWidth
190 uint32_t layerPositionX = displayWidth / 2 - layerWidth / 2; // x is (displayWidth - layerWidth) / 2
451 uint32_t displayWidth = displayWidthsMap_[screenId];
455 .width = displayWidth, // need display width
495 .w = displayWidth,