Lines Matching refs:GetAbilityName
39 abilityInfo.name = elementTemp.GetAbilityName();
50 abilityInfo.name = elementTemp.GetAbilityName();
58 if (elementTemp.GetAbilityName() == "MusicAbility") {
62 if (elementTemp.GetAbilityName() == "MusicTopAbility") {
66 if (elementTemp.GetAbilityName() == "MusicSAbility") {
74 abilityInfo.name = elementTemp.GetAbilityName();
81 if (elementTemp.GetAbilityName() == "RadioAbility") {
84 if (elementTemp.GetAbilityName() == "RadioTopAbility") {
91 abilityInfo.name = elementTemp.GetAbilityName();
102 abilityInfo.name = elementTemp.GetAbilityName();
113 abilityInfo.name = elementTemp.GetAbilityName();
148 std::string abilityNameTemp = elementTemp.GetAbilityName();
167 abilityInfo.name = elementTemp.GetAbilityName();
206 return entity == Want::FLAG_HOME_INTENT_FROM_SYSTEM && element.GetAbilityName().empty() &&
214 auto abilityName = element.GetAbilityName();