Lines Matching refs:green
447 COLOR_FILL_COVER(dstTmp, mode, fillColor.red, fillColor.green, fillColor.blue, ARGB8888);
509 void DrawUtils::BlendLerpPix(uint8_t* color, uint8_t red, uint8_t green, uint8_t blue,
513 mNeonBlendPipeLine.NeonLerpARGB8888(color, red, green, blue, alpha, cover);
516 void DrawUtils::BlendLerpPix(uint8_t* color, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
519 mNeonBlendPipeLine.NeonLerpARGB8888(color, red, green, blue, alpha);
534 void DrawUtils::BlendLerpPix(uint8_t* color, uint8_t red, uint8_t green, uint8_t blue,
538 mNeonBlendPipeLine.NeonLerpARGB8888(color, red, green, blue, alpha, covers);
541 void DrawUtils::BlendPreLerpPix(uint8_t* color, uint8_t red, uint8_t green, uint8_t blue,
545 mNeonBlendPipeLine.NeonPrelerpARGB8888(color, red, green, blue, alpha, cover);
548 void DrawUtils::BlendPreLerpPix(uint8_t* color, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
551 mNeonBlendPipeLine.NeonPrelerpARGB8888(color, red, green, blue, alpha);
565 void DrawUtils::BlendPreLerpPix(uint8_t *color, uint8_t red, uint8_t green, uint8_t blue,
569 mNeonBlendPipeLine.NeonPreLerpARGB8888(color, red, green, blue, alpha, covers);
888 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
893 const int64_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
900 result.green = static_cast<uint8_t>(outG >> FIXED_Q_NUM);
904 result.green = static_cast<uint8_t>(outG >> 6); // 6:shift 6 bit right
908 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, RGB565);
1008 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
1013 const int64_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
1020 result.green = static_cast<uint8_t>(outG >> FIXED_Q_NUM);
1024 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1028 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, RGB888);
1088 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
1095 const int32_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
1102 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1106 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1157 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
1164 const int64_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
1171 result.green = static_cast<uint8_t>(outG >> FIXED_Q_NUM);
1175 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1401 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
1408 const int64_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
1414 result.green = static_cast<uint8_t>(outG >> FIXED_Q_NUM);
1430 __SMUAD(p1.green, w1) + __SMUAD(p2.green, w2) + __SMUAD(p3.green, w3) + __SMUAD(p4.green, w4);
1437 const int32_t outG = p1.green * w1 + p2.green * w2 + p3.green * w3 + p4.green * w4;
1443 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1448 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1577 COLOR_FILL_COVER(screenBuffer, bufferMode, p24.red, p24.green, p24.blue, RGB888);
1586 COLOR_FILL_COVER(screenBuffer, bufferMode, p16.red, p16.green, p16.blue, RGB565);
1595 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32.green, p32.blue, ARGB8888);
1604 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32.green, p32.blue, XRGB8888);
2053 colorBuf[row * screenBufferWidth + col].green,
2057 colorBuf[row * screenBufferWidth + col].green,
2136 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
2175 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);