Lines Matching defs:screenBuffer
43 uint8_t* screenBuffer = static_cast<uint8_t*>(gfxBufferInfo.virAddr); \
44 if (screenBuffer == nullptr) { \
172 screenBuffer += (y * screenBufferWidth + x) * bufferPxSize;
173 COLOR_FILL_BLEND(screenBuffer, bufferMode, &fillColor, ARGB8888, opa);
338 screenBuffer += ((subRect.GetY() * screenBufferWidth) + subRect.GetX()) * bufferPxSize;
363 COLOR_FILL_BLEND(screenBuffer, bufferMode, &fillColor, ARGB8888, validOpacity);
365 screenBuffer += bufferPxSize;
374 screenBuffer += (screenBufferWidth - (colEnd - colStart)) * bufferPxSize;
728 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
791 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, in.opaScale);
795 screenBuffer += in.bufferPxSize;
831 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
908 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, RGB565);
910 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, RGB565, in.opaScale);
915 screenBuffer += in.bufferPxSize;
951 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
1028 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, RGB888);
1030 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, RGB888, in.opaScale);
1035 screenBuffer += in.bufferPxSize;
1052 uint8_t* screenBuffer,
1106 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1108 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, in.opaScale);
1113 screenBuffer += in.bufferPxSize;
1120 uint8_t* screenBuffer,
1175 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1177 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, in.opaScale);
1182 screenBuffer += in.bufferPxSize;
1189 uint8_t* screenBuffer,
1296 pipeLine.Invoke(screenBuffer, vOutR, vOutG, vOutB, vOutA);
1301 DrawFixedTriangleTrueColorBilinear8888Inner(in, screenBuffer, NEON_STEP_8, bufferMode, fixedU, fixedV);
1303 DrawTriangleTrueColorBilinear8888Inner(in, screenBuffer, NEON_STEP_8, bufferMode, arrayU[0], arrayV[0]);
1306 screenBuffer += step;
1313 DrawFixedTriangleTrueColorBilinear8888Inner(in, screenBuffer, len, bufferMode, fixedU, fixedV);
1315 DrawTriangleTrueColorBilinear8888Inner(in, screenBuffer, len, bufferMode, u, v);
1359 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
1448 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
1450 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, in.opaScale);
1453 screenBuffer += in.bufferPxSize;
1484 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
1495 DrawTriangleTrueColorBilinear8888InnerNeon(in, screenBuffer, xMax - xMin + 1, u, v, pipeLine, bufferMode);
1501 DrawFixedTriangleTrueColorBilinear8888Inner(in, screenBuffer, xMax - xMin + 1, bufferMode,
1504 DrawTriangleTrueColorBilinear8888Inner(in, screenBuffer, xMax - xMin + 1, bufferMode, in.init.verticalU,
1543 uint8_t* screenBuffer = in.screenBuffer + (y * in.screenBufferWidth + xMin) * in.bufferPxSize;
1577 COLOR_FILL_COVER(screenBuffer, bufferMode, p24.red, p24.green, p24.blue, RGB888);
1579 COLOR_FILL_BLEND(screenBuffer, bufferMode, &p24, RGB888, opa);
1586 COLOR_FILL_COVER(screenBuffer, bufferMode, p16.red, p16.green, p16.blue, RGB565);
1588 COLOR_FILL_BLEND(screenBuffer, bufferMode, &p16, RGB565, opa);
1595 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32.green, p32.blue, ARGB8888);
1597 COLOR_FILL_BLEND(screenBuffer, bufferMode, &p32, ARGB8888, in.opaScale);
1604 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32.green, p32.blue, XRGB8888);
1606 COLOR_FILL_BLEND(screenBuffer, bufferMode, &p32, XRGB8888, in.opaScale);
1616 screenBuffer += in.bufferPxSize;
1660 uint8_t* screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
1661 if (screenBuffer == nullptr) {
1664 GetInstance()->SetFucInfo(gfxDstBuffer, part, screenBuffer, init);
1668 uint8_t* screenBuffer, TransformInitState& init)
1701 screenBuffer,
2035 uint8_t* mem = screenBuffer;
2080 screenBuffer += (y1 * screenBufferWidth + x1) * bufferPxSize;
2082 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2085 screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
2086 screenBuffer += (y2 * screenBufferWidth + x2) * bufferPxSize;
2088 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2104 screenBuffer += (y * screenBufferWidth + x) * bufferPxSize;
2106 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2128 screenBuffer += (y * screenBufferWidth + x0) * bufferPxSize;
2130 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2133 screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
2134 screenBuffer += (y * screenBufferWidth + x) * bufferPxSize;
2136 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
2138 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, opa);
2142 screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
2143 screenBuffer += (y * screenBufferWidth + x1) * bufferPxSize;
2145 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2167 screenBuffer += (y0 * screenBufferWidth + x) * bufferPxSize;
2169 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);
2172 screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
2173 screenBuffer += (y * screenBufferWidth + x) * bufferPxSize;
2175 COLOR_FILL_COVER(screenBuffer, bufferMode, result.red, result.green, result.blue, ARGB8888);
2177 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, opa);
2181 screenBuffer = static_cast<uint8_t*>(gfxDstBuffer.virAddr);
2182 screenBuffer += (y1 * screenBufferWidth + x) * bufferPxSize;
2184 COLOR_FILL_BLEND(screenBuffer, bufferMode, &result, ARGB8888, fillOpa);