Lines Matching defs:bit

115             return 32; // 32: 32 bit
117 return 24; // 24: 24 bit
121 return 16; // 16: 16 bit
124 return 1; // 1: 1 bit
127 return 2; // 2: 2 bit
130 return 4; // 4: 4 bit
133 return 8; // 8: 8 bit
774 const int32_t w1 = static_cast<int32_t>(decUMinus1 * decVMinus1 * 256.0f); // 256:shift 8 bit left
775 const int32_t w2 = static_cast<int32_t>(decU * decVMinus1 * 256.0f); // 256:shift 8 bit left
776 const int32_t w3 = static_cast<int32_t>(decUMinus1 * decV * 256.0f); // 256:shift 8 bit left
777 const int32_t w4 = static_cast<int32_t>(decU * decV * 256.0f); // 256:shift 8 bit left
789 result.alpha = static_cast<uint8_t>(outA >> 8); // 8:shift 8 bit right
879 const int32_t w1 = static_cast<int32_t>(decUMinus1 * decVMinus1 * 256.0f); // 256:shift 8 bit left
880 const int32_t w2 = static_cast<int32_t>(decU * decVMinus1 * 256.0f); // 256:shift 8 bit left
881 const int32_t w3 = static_cast<int32_t>(decUMinus1 * decV * 256.0f); // 256:shift 8 bit left
882 const int32_t w4 = static_cast<int32_t>(decU * decV * 256.0f); // 256:shift 8 bit left
903 result.red = static_cast<uint8_t>(outR >> 5); // 5:shift 5 bit right
904 result.green = static_cast<uint8_t>(outG >> 6); // 6:shift 6 bit right
905 result.blue = static_cast<uint8_t>(outB >> 5); // 5:shift 5 bit right
998 const int32_t w1 = static_cast<int32_t>(decUMinus1 * decVMinus1 * 256.0f); // 256:shift 8 bit left
999 const int32_t w2 = static_cast<int32_t>(decU * decVMinus1 * 256.0f); // 256:shift 8 bit left
1000 const int32_t w3 = static_cast<int32_t>(decUMinus1 * decV * 256.0f); // 256:shift 8 bit left
1001 const int32_t w4 = static_cast<int32_t>(decU * decV * 256.0f); // 256:shift 8 bit left
1023 result.red = static_cast<uint8_t>(outR >> 8); // 8:shift 8 bit right
1024 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1025 result.blue = static_cast<uint8_t>(outB >> 8); // 8:shift 8 bit right
1080 const int32_t w1 = static_cast<int32_t>(decUMinus1 * decVMinus1 * 256.0f); // 256:shift 8 bit left
1081 const int32_t w2 = static_cast<int32_t>(decU * decVMinus1 * 256.0f); // 256:shift 8 bit left
1082 const int32_t w3 = static_cast<int32_t>(decUMinus1 * decV * 256.0f); // 256:shift 8 bit left
1083 const int32_t w4 = static_cast<int32_t>(decU * decV * 256.0f); // 256:shift 8 bit left
1101 result.red = static_cast<uint8_t>(outR >> 8); // 8:shift 8 bit right
1102 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1103 result.blue = static_cast<uint8_t>(outB >> 8); // 8:shift 8 bit right
1104 result.alpha = static_cast<uint8_t>(outA >> 8); // 8:shift 8 bit right
1237 // 256:shift 8 bit left
1254 // 256:shift 8 bit left
1282 8); // 8:shift 8 bit right
1286 8); // 8:shift 8 bit right
1290 8); // 8:shift 8 bit right
1294 8); // 8:shift 8 bit right
1422 const int32_t w1 = static_cast<int32_t>(decUMinus1 * decVMinus1 * 256.0f); // 256:shift 8 bit left
1423 const int32_t w2 = static_cast<int32_t>(decU * decVMinus1 * 256.0f); // 256:shift 8 bit left
1424 const int32_t w3 = static_cast<int32_t>(decUMinus1 * decV * 256.0f); // 256:shift 8 bit left
1442 result.red = static_cast<uint8_t>(outR >> 8); // 8:shift 8 bit right
1443 result.green = static_cast<uint8_t>(outG >> 8); // 8:shift 8 bit right
1444 result.blue = static_cast<uint8_t>(outB >> 8); // 8:shift 8 bit right
1445 result.alpha = static_cast<uint8_t>(outA >> 8); // 8:shift 8 bit right
1975 uint8_t bit = tmpPoint.x & 0x7; // 0x7: 1 byte is 8 bit,
1979 // 1: A1 means 1 bit, 7: maximum offset in bytes
1980 uint8_t pxOpa = (bufU8[px] & (1 << (7 - bit))) >> (7 - bit);
1983 uint8_t bit = (tmpPoint.x & 0x3) * 2; // 0x3: 0b0011, 2: A2 color mode
1988 uint8_t pxOpa = (bufU8[px] & (3 << (SHIFT_6 - bit))) >> (SHIFT_6 - bit);
2000 uint8_t bit = (tmpPoint.x & 0x1) << SHIFT_2;
2003 uint8_t pxOpa = (*bufU8 & (0xF << bit)) >> (bit);