Lines Matching defs:TriangleEdge
57 TriangleEdge::TriangleEdge(int16_t x1, int16_t y1, int16_t x2, int16_t y2)
72 TriangleEdge::~TriangleEdge() {}
695 inline void DrawUtils::StepToNextLine(TriangleEdge& edge1, TriangleEdge& edge2)
1728 TriangleEdge edge1;
1729 TriangleEdge edge2;
1752 edge1 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p2.x, triangleInfo.p2.y);
1753 edge2 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p3.x, triangleInfo.p3.y);
1755 edge2 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p2.x, triangleInfo.p2.y);
1756 edge1 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p3.x, triangleInfo.p3.y);
1768 TriangleEdge& edge1, TriangleEdge& edge2, bool p3IsInRight,
1777 edge1 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p3.x, triangleInfo.p3.y);
1778 edge2 = TriangleEdge(triangleInfo.p2.x, triangleInfo.p2.y, triangleInfo.p3.x, triangleInfo.p3.y);
1780 edge2 = TriangleEdge(triangleInfo.p1.x, triangleInfo.p1.y, triangleInfo.p3.x, triangleInfo.p3.y);
1781 edge1 = TriangleEdge(triangleInfo.p2.x, triangleInfo.p2.y, triangleInfo.p3.x, triangleInfo.p3.y);
1785 edge1 = TriangleEdge(triangleInfo.p2.x, triangleInfo.p2.y, triangleInfo.p3.x, triangleInfo.p3.y);
1787 edge2 = TriangleEdge(triangleInfo.p2.x, triangleInfo.p2.y, triangleInfo.p3.x, triangleInfo.p3.y);