Lines Matching defs:y3Int
180 int16_t y3Int = MATH_ROUND(y3);
184 DrawThinWuLine(gfxDstBuffer, { x0Int, y0Int }, { x3Int, y3Int }, mask, 2, color, opacity); // 2 : line width
196 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int);
202 SWAP_IF_X_SMALLER(x3Int, x2Int, y3Int, y2Int);
205 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int);
210 SWAP_IF_X_SMALLER(x2Int, x3Int, y2Int, y3Int);
216 SWAP_IF_Y_LARGER(x3Int, x2Int, y3Int, y2Int);
219 SWAP_IF_Y_LARGER(x2Int, x3Int, y2Int, y3Int);
271 sy = y3Int;
273 drawUtils->DrawPixel(gfxDstBuffer, x3Int, y3Int, mask, color, opacity);
294 rect.SetRect(MATH_MIN(x2Int, x3Int), y3Int, MATH_MAX(x2Int, x3Int), y2Int);
300 dy = MATH_ABS(y3Int - y0Int);
323 } else if (sy < y3Int) {
368 dy = MATH_ABS(y3Int - y2Int);
369 sy = y3Int;
384 drawUtils->DrawPixel(gfxDstBuffer, x3Int, y3Int, mask, color, opacity);
392 rect.SetRect(x3Int, MATH_MIN(y2Int, y3Int), x2Int, MATH_MAX(y2Int, y3Int));