Lines Matching refs:posX
180 float posX;
195 posX, posY, rotateAngle, angle,
201 letterInfo.InitData(fontId, fontSize, letter, { MATH_ROUND(posX), MATH_ROUND(posY) },
206 DrawLetterWithRotate(gfxDstBuffer, mask, letterInfo, posX, posY);
217 float& posX,
242 TypedText::GetArcLetterPos(arcCenter, arcTextInfo.radius, angle, posX, posY);
252 TypedText::GetArcLetterPos(arcCenter, arcTextInfo.radius, angle, posX, posY);
262 float posX,
288 transMap.Translate(Vector2<float>(posX + node.left, posY + offset - node.top));
289 transMap.Rotate(letterInfo.rotateAngle, Vector2<float>(posX, posY));