Lines Matching refs:linearPoint
100 Paint::LinearGradientPoint linearPoint = paint.GetLinearGradientPoint();
101 float angle = FastAtan2F(linearPoint.y1 - linearPoint.y0, linearPoint.x1 - linearPoint.x0);
104 gradientMatrix *= TransAffine::TransAffineTranslation(linearPoint.x0, linearPoint.y0);
107 distance = Sqrt((linearPoint.x1 - linearPoint.x0) * (linearPoint.x1 - linearPoint.x0) +
108 (linearPoint.y1 - linearPoint.y0) * (linearPoint.y1 - linearPoint.y0));