Lines Matching refs:Paint

39 void RenderSolid(const Paint& paint,
320 void UICanvas::DrawLine(const Point& endPoint, const Paint& paint)
325 void UICanvas::DrawLine(const Point& startPoint, const Point& endPoint, const Paint& paint)
346 void UICanvas::DrawCurve(const Point& control1, const Point& control2, const Point& endPoint, const Paint& paint)
355 const Paint& paint)
381 void UICanvas::DrawRect(const Point& startPoint, int16_t height, int16_t width, const Paint& paint)
386 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE) {
404 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
426 void UICanvas::SetDrawLinePath(const Point& startPoint, int16_t height, int16_t width, const Paint& paint)
429 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE) {
430 DrawRectSetCmd(startPoint, height, width, paint, Paint::PaintStyle::STROKE_STYLE);
433 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
434 DrawRectSetCmd(startPoint, height, width, paint, Paint::PaintStyle::FILL_STYLE);
449 void UICanvas::DrawRectSetCmd(const Point& startPoint, int16_t height, int16_t width, const Paint& paint,
450 Paint::PaintStyle paintStyle)
465 if (paintStyle == Paint::PaintStyle::STROKE_STYLE) {
467 } else if (paintStyle == Paint::PaintStyle::FILL_STYLE) {
474 void UICanvas::StrokeRect(const Point& startPoint, int16_t height, int16_t width, const Paint& paint)
506 Paint paint;
508 paint.SetStyle(Paint::FILL_STYLE);
519 void UICanvas::DrawCircle(const Point& center, uint16_t radius, const Paint& paint)
531 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE) {
534 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
577 const Paint& paint)
584 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE) {
587 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
591 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
592 Paint innerPaint = paint;
593 innerPaint.SetStyle(Paint::PaintStyle::STROKE_STYLE);
603 int16_t endAngle, const Paint& paint)
605 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE) {
650 const Paint& paint)
655 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
683 void UICanvas::DrawImage(const Point &startPoint, const char* image, const Paint& paint)
688 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
711 const Paint& paint, int16_t width, int16_t height)
716 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
752 void SetImageParamInfo(ImageParam* imageParam, const Paint& paint, PathParam* pathParam)
766 void UICanvas::DrawPath(const Paint& paint)
782 if (paint.GetStyle() == Paint::PATTERN) {
823 void UICanvas::FillPath(const Paint& paint)
838 if (paint.GetStyle() == Paint::PATTERN) {
911 if (curDraw->data_.paint.GetStyle() == Paint::PATTERN) {
938 if (curDraw->data_.paint.GetStyle() == Paint::GRADIENT) {
943 if (curDraw->data_.paint.GetGradient() == Paint::Linear) {
951 if (curDraw->data_.paint.GetGradient() == Paint::Radial) {
952 Paint::RadialGradientPoint radialPoint = drawCmd.paint.GetRadialGradientPoint();
1042 const Paint& paint,
1062 const Paint& paint,
1093 const Paint& paint,
1146 const Paint& paint,
1155 uint8_t enableStroke = static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE;
1177 const Paint& paint,
1195 uint8_t enableStroke = static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::STROKE_STYLE;
1198 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
1217 const Paint& paint,
1244 const Paint& paint,
1271 const Paint& paint,
1291 const Paint& paint)
1310 const Paint& paint,
1407 const Paint& paint,
1416 void UICanvas::StrokeText(const char* text, const Point& point, const FontStyle& fontStyle, const Paint& paint)
1421 if (static_cast<uint8_t>(paint.GetStyle()) & Paint::PaintStyle::FILL_STYLE) {
1485 const Paint& paint,
1597 void UICanvas::BlendRaster(const Paint& paint,
1622 if (paint.GetStyle() == Paint::GRADIENT) {
1624 if (paint.GetGradient() == Paint::Linear) {
1632 } else if (paint.GetGradient() == Paint::Radial) {
1633 Paint::RadialGradientPoint radialPoint = paint.GetRadialGradientPoint();
1647 if (paint.GetStyle() == Paint::PATTERN) {