Lines Matching defs:LineTo
95 void UICanvas::LineTo(const Point& point)
101 vertices_->LineTo(point.x, point.y);
126 vertices_->LineTo(float(center.x + sinma), float(center.y - cosma));
212 LineTo({right, point.y});
213 LineTo({right, bottom});
214 LineTo({point.x, bottom});
221 LineTo({static_cast<int16_t>(point.x + width), point.y});
222 LineTo({static_cast<int16_t>(point.x + width), static_cast<int16_t>(point.y + height)});
223 LineTo({point.x, static_cast<int16_t>(point.y + height)});
439 LineTo({static_cast<int16_t>(startPoint.x + width), startPoint.y});
440 LineTo({static_cast<int16_t>(startPoint.x + width), static_cast<int16_t>(startPoint.y + height)});
441 LineTo({startPoint.x, static_cast<int16_t>(startPoint.y + height)});
495 LineTo({static_cast<int16_t>(startPoint.x + width), startPoint.y});
496 LineTo({static_cast<int16_t>(startPoint.x + width), static_cast<int16_t>(startPoint.y + height)});
497 LineTo({startPoint.x, static_cast<int16_t>(startPoint.y + height)});
511 LineTo({static_cast<int16_t>(startPoint.x + width), startPoint.y});
512 LineTo({static_cast<int16_t>(startPoint.x + width), static_cast<int16_t>(startPoint.y + height)});
513 LineTo({startPoint.x, static_cast<int16_t>(startPoint.y + height)});