Lines Matching refs:screen
120 struct VirtgpuRect screen;
291 g_virtGpu->screen = resp.pmodes[0].r;
298 g_virtGpu->screen.x = g_virtGpu->screen.y = 0;
299 g_virtGpu->screen.width = FB_WIDTH_DFT;
300 g_virtGpu->screen.height = FB_HEIGHT_DFT;
343 .width = (resourceId == RESOURCEID_FB) ? g_virtGpu->screen.width : 0,
344 .height = (resourceId == RESOURCEID_FB) ? g_virtGpu->screen.height : 0
387 .r = g_virtGpu->screen,
431 return ALIGN(g_virtGpu->screen.width * g_virtGpu->screen.height * PIXEL_BYTES, PAGE_SIZE);
460 g_virtGpu->transReq.r = g_virtGpu->screen;
464 g_virtGpu->flushReq.r = g_virtGpu->screen;
472 if (!CMDTransferToHost(RESOURCEID_FB, &g_virtGpu->screen)) {
534 /* framebuffer can be modified at any time, so we need a full screen refresh timer */
617 w = g_virtGpu->screen.width;
618 h = g_virtGpu->screen.height;
672 vinfo->xres = g_virtGpu->screen.width;
673 vinfo->yres = g_virtGpu->screen.height;
687 pinfo->stride = g_virtGpu->screen.width * PIXEL_BYTES;
688 pinfo->fblen = pinfo->stride * g_virtGpu->screen.height;
704 info->stride = g_virtGpu->screen.width * PIXEL_BYTES;
705 info->fblen = info->stride * g_virtGpu->screen.height;
807 return g_virtGpu->screen.width;
812 return g_virtGpu->screen.height;