Lines Matching refs:gameLayer
420 FpsInfoProfiler ProfilerFPS::selfRerderLayers(const std::string &gameLayer)
423 fpsInfoMax = GetSurfaceFrame(gameLayer);
429 std::string gameLayer = "";
431 return gameLayer;
449 return gameLayer;
457 return gameLayer;
460 gameLayer = cmdResult.substr(layerStartPos, layerEndPos - layerStartPos);
463 LOGI("ProfilerFPS::gameLayer: (%s)", gameLayer.c_str());
464 return gameLayer;