Lines Matching defs:machineBuilder

81     auto machineBuilder = FiniteStateMachine::Builder::New("testMachine0", STATE_INIT);
82 EXPECT_NE(machineBuilder, nullptr);
84 auto ret1 = machineBuilder->MakeTransition(STATE_INIT, EVENT_START_AUTH, STATE_VERIFY_STARING);
94 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine1", STATE_INIT);
95 EXPECT_NE(machineBuilder, nullptr);
97 machineBuilder->MakeTransition(STATE_INIT, EVENT_START_AUTH, STATE_VERIFY_STARING)
100 auto first = machineBuilder->Build();
103 auto second = machineBuilder->Build();
110 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine2", STATE_INIT);
111 EXPECT_NE(machineBuilder, nullptr);
113 machineBuilder->MakeTransition(STATE_INIT, EVENT_START_AUTH, STATE_VERIFY_STARING)
116 auto machine = machineBuilder->Build();
123 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine3", STATE_COLLECT_STOPPING);
124 ASSERT_NE(machineBuilder, nullptr);
126 machineBuilder->MakeTransition(STATE_COLLECT_STOPPING, EVENT_START_AUTH, STATE_VERIFY_STARING);
127 auto machine = machineBuilder->Build();
135 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine4", STATE_COLLECT_STOPPING);
136 ASSERT_NE(machineBuilder, nullptr);
138 machineBuilder->MakeTransition(STATE_COLLECT_STOPPING, EVENT_START_AUTH, STATE_VERIFY_STARING);
139 auto machine = machineBuilder->Build();
147 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine5", STATE_INIT);
148 ASSERT_NE(machineBuilder, nullptr);
150 machineBuilder->MakeTransition(STATE_INIT, EVENT_START_AUTH, STATE_VERIFY_STARING)
153 auto machine = machineBuilder->Build();
168 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine6", STATE_INIT);
169 ASSERT_NE(machineBuilder, nullptr);
181 machineBuilder
187 auto machine = machineBuilder->Build();
202 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine7", STATE_INIT);
203 ASSERT_NE(machineBuilder, nullptr);
216 machineBuilder
229 auto machine = machineBuilder->Build();
240 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine8", STATE_INIT);
241 ASSERT_NE(machineBuilder, nullptr);
243 machineBuilder
253 auto machine = machineBuilder->Build();
264 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine9", STATE_INIT);
265 ASSERT_NE(machineBuilder, nullptr);
266 machineBuilder->MakeTransition(STATE_INIT, STATE_INIT, STATE_INIT, [](FiniteStateMachine &machine, uint32_t event) {
271 auto machine = machineBuilder->Build();
285 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine10", STATE_INIT);
286 ASSERT_NE(machineBuilder, nullptr);
287 machineBuilder->MakeTransition(STATE_INIT, STATE_INIT, STATE_INIT,
291 auto machine = machineBuilder->Build();
307 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine11", STATE_INIT);
308 ASSERT_NE(machineBuilder, nullptr);
309 machineBuilder->MakeTransition(STATE_INIT, STATE_INIT, STATE_INIT,
314 auto machine = machineBuilder->Build();
336 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine12", STATE_INIT);
337 ASSERT_NE(machineBuilder, nullptr);
338 machineBuilder->MakeTransition(STATE_INIT, STATE_INIT, STATE_INIT,
342 auto machine = machineBuilder->Build();
360 auto machineBuilder = FiniteStateMachine::Builder::New("testMachine13", STATE_INIT);
361 ASSERT_NE(machineBuilder, nullptr);
363 machineBuilder->MakeTransition(STATE_INIT, EVENT_START_AUTH, STATE_VERIFY_STARING,
369 machineBuilder->MakeTransition(STATE_VERIFY_STARING, EVENT_VERIFY_STARTED, STATE_COLLECT_STARING,
371 machineBuilder->MakeTransition(STATE_COLLECT_STARING, EVENT_COLLECT_STARTED, STATE_AUTH_PROCESSING,
373 machineBuilder->MakeTransition(STATE_AUTH_PROCESSING, EVENT_USER_CANCEL, STATE_END,
376 machineBuilder->MakeOnStateEnter(STATE_INIT,
378 machineBuilder->MakeOnStateLeave(STATE_INIT,
381 machineBuilder->MakeOnStateEnter(STATE_VERIFY_STARING,
383 machineBuilder->MakeOnStateLeave(STATE_VERIFY_STARING,
386 machineBuilder->MakeOnStateEnter(STATE_COLLECT_STARING,
388 machineBuilder->MakeOnStateLeave(STATE_COLLECT_STARING,
391 machineBuilder->MakeOnStateEnter(STATE_AUTH_PROCESSING,
393 machineBuilder->MakeOnStateLeave(STATE_AUTH_PROCESSING,
396 machineBuilder->MakeOnStateEnter(STATE_END,
399 machine = machineBuilder->Build();