Lines Matching refs:idleState
151 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
153 idleState->stateMachine_ = incallStateMachine;
154 idleState->StateBegin();
155 ASSERT_EQ(idleState->isActive_, false);
170 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
172 idleState->stateMachine_ = incallStateMachine;
173 idleState->StateBegin();
174 ASSERT_EQ(idleState->isActive_, true);
189 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
191 idleState->stateMachine_ = incallStateMachine;
192 idleState->StateBegin();
193 ASSERT_EQ(idleState->isActive_, true);
208 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
210 idleState->stateMachine_ = incallStateMachine;
212 idleState->StateProcess(event);
213 ASSERT_EQ(idleState->isActive_, NOT_PROCESSED);
228 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
229 idleState->stateMachine_ = incallStateMachine;
230 idleState->eventIdFunMap_.clear();
232 idleState->StateProcess(event);
233 ASSERT_EQ(idleState->isActive_, NOT_PROCESSED);
248 auto idleState = static_cast<IdleState *>(incallStateMachine->idleState_.GetRefPtr());
250 idleState->stateMachine_ = incallStateMachine;
252 bool result = idleState->ProcessCallStarted(event);
254 result = idleState->ProcessCallEnded(event);
256 result = idleState->ProcessSettingsOn(event);
258 result = idleState->ProcessDsdsChanged(event);