Lines Matching refs:Allocate
31 uintptr_t LinearSpace::Allocate(size_t size, bool isPromoted)
35 LOG_ECMA(FATAL) << "Allocate must be in jsthread running state";
39 auto object = allocator_.Allocate(size);
55 object = allocator_.Allocate(size);
70 object = allocator_.Allocate(size);
217 return Allocate(size);
220 uintptr_t EdenSpace::Allocate(size_t size)
225 auto object = allocator_.Allocate(size);
239 object = allocator_.Allocate(size);
378 return Allocate(size, true);