Lines Matching defs:loopAssignment
694 auto *loopAssignment = GetLoopAssignment(bbNext);
701 if (loopAssignment == nullptr) {
703 } else if (loopAssignment->TestBit(i)) {
712 bool changedInLoop = loopAssignment != nullptr && loopAssignment->TestBit(i);
760 void FrameStateBuilder::NewLoopExit(const BytecodeRegion &bbNext, BitSet *loopAssignment)
771 if (loopAssignment->TestBit(i)) {
814 NewLoopExit(bbNext, currentLoop->loopAssignment);
920 return loopInfo.loopAssignment;
1061 loopInfo.loopAssignment->Union(liveout->defRegisters_);
1087 loopInfo.loopAssignment = chunk_->New<BitSet>(chunk_, frameBuilder_->numVregs_);
1091 loopInfo.loopAssignment->Union(liveout->defRegisters_);
1311 if (loopInfo.loopAssignment->TestBit(i)) {