Lines Matching refs:state
44 auto state = acc_.GetState(gate);
45 if (acc_.IsDead(state)) {
46 return state;
53 GateRef state = StateIsDead(gate);
54 if (state != Circuit::NullGate() && acc_.IsDead(state)) {
55 return state;
73 GateRef state = StateIsDead(gate);
74 if (state != Circuit::NullGate() && acc_.IsDead(state)) {
75 return state;
86 GateRef state = StateIsDead(gate);
87 if (state != Circuit::NullGate() && acc_.IsDead(state)) {
95 GateRef state = StateIsDead(gate);
96 if (state != Circuit::NullGate() && acc_.IsDead(state)) {
97 return state;